Getting started
Your first two weeks with a grim & perilous reference habit
A two-week path for new players who need thin reference sheets, not a lecture.
Day one
One public primer and one short perilous night beat a shelf of unread hardcovers on week one.
Pick a scope
Track injury, corruption, and faction lean like hit points—those clocks decide whether a night feels perilous.
Teach the table
One-page house rulings. If a call repeats, ink it so the table trusts the process.
After session one
When you need depth, open Guides, Glossary, or Resources—then close the laptop and roll.
Date your house lookups and injury calls. A guest GM should inherit a thin sheet, not a mystery novel.
For a weeknight: one career pressure, one injury risk you will enforce, one faction lean—then stop prepping.
Date your house lookups and injury calls. A guest GM should inherit a thin sheet, not a mystery novel.
If a prop motif fights your arc, reassign it. Coherent fiction beats unboxing pressure—every time.
Steal a clue web or hex clock if it helps a perilous night—leave other games' trademarks alone.
Related desks in this neighborhood
Sister domains cover crate essays, org/community notes, reforged commentary, store browsing orientation, and powered-by literacy.